![]() If I'm not checking to Include dependencies it will create a package and after importing it in the other new project it will not work again.īut if I check and use the Include dependencies it will make a package of more then 32MB file size with almost everything in my original project not only the door prefab I wanted. Since it didn't work in the original project I did on the prefab right click and selected Export Package. Then in my new project after copying the prefab file only 7KB size: Screenshot of the prefab in the original project: Now I want to copy and use this prefab in other project/s too. In my original project after made changed to the GameObject in this case a door I dragged it to the Assets and a new prefab created. I will not see the prefab with all the materials textures. ![]() If I just copy the prefab file from folder to folder it won't work.
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